Skilltexts | |
Novice (0 - 24) |
Click on the different skill ranks to get shown the information about the new abilities you get on advancement. Additionally the text, which is issued in the game on advance, is shown.
Skill mastery level information:
A Novice cannot repair magic items. Skill mastery level information:
For an Apprentice, repair hammers last twice as long. Apprentices of Armorer still can't repair magic items. Skill mastery level text: Long days and nights at the forge make you strong and tough. You are now an Apprentice Armorer. Your repair hammers now last twice as long. You cannot repair magical items yet. Skill mastery level information:
A Journeyman can now repair magic items. Skill mastery level text: Long days and nights at the forge make you strong and tough. You are now a Journeyman Armorer. Using repair hammers, you can now fully repair magic weapons and armor. Skill mastery level information:
An Expert can repair items beyond their highest condition (to 125%). Expert-improved weapons do extra damage, and Expert-improved armor protects more. Skill mastery level text: Long days and nights at the forge make you strong and tough. You are now an Expert Armorer. Using repair hammers, you can repair items up to 125% of their normal health. Weapons with health above 100% do extra damage. Armor with health above 100% provides extra protection. Skill mastery level information:
A Master never breaks repair hammers; one hammer lasts a lifetime. Skill mastery level text: Long days and nights at the forge make you strong and tough. You are now a Master Armorer. A Master Armorer does not wear out repair hammers while repairing weapons and armor. One repair hammer lasts you a lifetime. |
Apprenticey (25 - 49) | |
Journeyman (50 - 74) | |
Expert (75 - 99) | |
Master (100) | |
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